This commit is contained in:
@@ -15,7 +15,7 @@ todo: deploy and ui test login page for build 71,
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todo: known issues has some efficiency settings for themes and good stuff to know, check it: https://github.com/vuetifyjs/vuetify/releases/tag/v2.3.0#user-content-known-issues
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todo: is notifynewcount request double sending? It seems like it appears twice at the same moment in the log
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todo: widget usertype not set on new record error says "invalid value [2203]" shouldn't it say it's required instead?
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todo: libs outside of package.json, check if they are outdated or need updating or can be replaced / removed
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@@ -86,11 +86,27 @@ function getControlLabel(ctrl) {
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function getErrorsForField(vm, ref) {
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let ret = [];
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if (ref == "errorbox") {
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ret = window.$gz._.filter(vm.formState.serverError.details, function(o) {
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return !o.target;
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});
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//de-lodash
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// ret = window.$gz. _.filter(vm.formState.serverError.details, function(o) {
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// return !o.target;
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// });
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ret = vm.formState.serverError.details.filter(z => z.target == false);
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} else {
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ret = window.$gz._.filter(vm.formState.serverError.details, function(o) {
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//de-lodash
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// ret = window.$gz. _.filter(vm.formState.serverError.details, function(o) {
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// if (!o.target) {
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// return false;
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// }
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// //server error fields are capitalized
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// //client field names are generally lower case except for custom fields
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// //so we need to normalize them all to lower case to match
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// //they will always differ by more than case so this is fine
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// return o.target.toLowerCase() == ref.toLowerCase();
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// });
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ret = vm.formState.serverError.details.filter(function(o) {
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if (!o.target) {
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return false;
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}
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@@ -157,10 +173,9 @@ export default {
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// "ErrorRequiredFieldEmpty": "{0} is a required field. Please enter a value for {0}",
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let err = vm.$ay.t("ErrorRequiredFieldEmpty");
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let fieldName = getControlLabel(ctrl);
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err = window.$gz._.replace(err, "{0}", fieldName);
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//lodash replace only replaces first instance so need to do it twice
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err = window.$gz._.replace(err, "{0}", fieldName);
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// console.log("gzform:required rule - failed, setting invalid", fieldName);
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err = err.replace("{0}", fieldName);
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//replace only replaces first instance so need to do it twice
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err = err.replace("{0}", fieldName);
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//Update the form status
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this.setFormState({
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vm: vm,
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@@ -201,8 +216,8 @@ export default {
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// "ErrorFieldLengthExceeded": "{0} can not exceed {1} characters.",
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let err = vm.$ay.t("ErrorFieldLengthExceeded");
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let fieldName = getControlLabel(ctrl);
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err = window.$gz._.replace(err, "{0}", fieldName);
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err = window.$gz._.replace(err, "{1}", max);
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err = err.replace("{0}", fieldName);
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err = err.replace("{1}", max);
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//Update the form status
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this.setFormState({
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vm: vm,
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@@ -532,9 +547,9 @@ export default {
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// "ErrorRequiredFieldEmpty": "{0} is a required field. Please enter a value for {0}",
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let err = vm.$ay.t("ErrorRequiredFieldEmpty");
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let fieldName = getControlLabel(ctrl);
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err = window.$gz._.replace(err, "{0}", fieldName);
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//lodash replace only replaces first instance so need to do it twice
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err = window.$gz._.replace(err, "{0}", fieldName);
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err = err.replace("{0}", fieldName);
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//replace only replaces first instance so need to do it twice
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err = err.replace("{0}", fieldName);
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//Update the form status
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this.setFormState({
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vm: vm,
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@@ -568,13 +583,11 @@ export default {
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}
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//It's empty and it's required so return error
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// "ErrorRequiredFieldEmpty": "{0} is a required field. Please enter a value for {0}",
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let err = vm.$ay.t("ErrorRequiredFieldEmpty");
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//let fieldName = getControlLabel(ctrl);
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err = window.$gz._.replace(err, "{0}", fieldName);
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//lodash replace only replaces first instance so need to do it twice
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err = window.$gz._.replace(err, "{0}", fieldName);
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err = err.replace("{0}", fieldName);
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//replace only replaces first instance so need to do it twice
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err = err.replace("{0}", fieldName);
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//Update the form status
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this.setFormState({
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vm: vm,
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@@ -613,7 +626,8 @@ export default {
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}
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//ensure the error returned is in an expected format to catch coding errors at the server end
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if (!window.$gz._.isEmpty(vm.formState.serverError)) {
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if (!window.$gz.util.objectIsEmpty(vm.formState.serverError)) {
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//de-lodash with my own function
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//Make sure there is an error code if there is an error collection
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if (!vm.formState.serverError.code) {
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throw new Error(
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@@ -625,7 +639,8 @@ export default {
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let ret = [];
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//check for errors if we have any errors
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if (!window.$gz._.isEmpty(vm.formState.serverError)) {
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if (!window.$gz.util.objectIsEmpty(vm.formState.serverError)) {
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//de-lodash
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//First let's get the top level error code
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let apiErrorCode = parseInt(vm.formState.serverError.code);
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@@ -668,7 +683,7 @@ export default {
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//DETAIL ERRORS
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//{"error":{"code":"2200","details":[{"message":"Exception: Error converting value \"\" to type 'AyaNova.Biz.AUTHORIZATION_ROLES'. Path 'roles', line 1, position 141.","target":"roles","error":"2203"}],"message":"Object did not pass validation"}}
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//Specific field validation errors are in an array in "details" key
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if (!window.$gz._.isEmpty(vm.formState.serverError.details)) {
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if (!window.$gz.util.objectIsEmpty(vm.formState.serverError.details)) {
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//See if this key is in the details array
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let errorsForField = getErrorsForField(vm, ref);
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if (errorsForField.length > 0) {
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@@ -407,6 +407,13 @@ export default {
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? has(obj[key.split(".")[0]], keyParts.slice(1).join("."))
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: hasOwnProperty.call(obj, key))
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);
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},
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///////////////////////////////////////////////
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// Check if object is empty
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//
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objectIsEmpty: function(obj) {
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//https://stackoverflow.com/a/4994265/8939
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return Object.keys(obj).length === 0;
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}
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/**
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@@ -1176,36 +1176,23 @@ const CUSTOM_ICONS = {
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Vue.use(Vuetify);
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export default new Vuetify({
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// lang: { locales: { myLang }, current: "myLang" },
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theme: {
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themes: {
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light: {
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primary: "#00205B", //Canucks dark blue
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secondary: "#00843D", //canucks green
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accent: "#db7022", //lighter orangey red, more friendly looking though not as much clarity it seems
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//error: "#b71c1c", //dark red, easy to read but not error-y enough possibly
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//accent: "#BD491A", //dark orangey red, more clarity, less friendly looking
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error: "#ff5252", //lighter red, have to see if it's good for all screens and sizes as it's a bit light but it stands out as an error condition better
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// disabled: "#e0e0e0"
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disabled: "#c7c7c7"
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disabled: "#c7c7c7"
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},
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dark: {
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//here you will define primary secondary stuff for dark theme
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//color adjuster tool: https://www.hexcolortool.com/#00205c
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primary: "#7F9FDA", //Canucks dark blue LIGHTENED 50%
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secondary: "#006B24", //canucks green DARKENED 10%
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accent: "#db7022", //lighter orangey red, more friendly looking though not as much clarity it seems
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//error: "#b71c1c", //dark red, easy to read but not error-y enough possibly
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//accent: "#BD491A", //dark orangey red, more clarity, less friendly looking
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error: "#ff5252", //lighter red, have to see if it's good for all screens and sizes as it's a bit light but it stands out as an error condition better
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disabled: "#e0e0e0"
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// disabled: "#db7022"
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disabled: "#c7c7c7"
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}
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}
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},
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