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ayanova7/archive/ayanova 1.9.4 CE final release db schema 171/sp/DIBSectionLite.h

244 lines
8.6 KiB
C++

#if !defined(AFX_CDIBSECTIONLITE_H__35D9F3D4_B960_11D2_A981_2C4476000000__INCLUDED_)
#define AFX_CDIBSECTIONLITE_H__35D9F3D4_B960_11D2_A981_2C4476000000__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DIBSectionLite.h : header file
//
// Copyright © Dundas Software Ltd. 1999, All Rights Reserved
// //////////////////////////////////////////////////////////////////////////
// Properties:
// NO Abstract class (does not have any objects)
// NO Derived from CWnd
// NO Is a CWnd.
// NO Two stage creation (constructor & Create())
// NO Has a message map
// NO Needs a resource (template)
// YES Persistent objects (saveable on disk)
// YES Uses exceptions
// //////////////////////////////////////////////////////////////////////////
// Desciption :
// CDIBSectionLite is DIBSection wrapper class for win32 and WinCE platforms.
// This class provides a simple interface to DIBSections including loading,
// saving and displaying DIBsections.
//
// Full palette support is provided for Win32 and CE 2.11 and above.
// Using CDIBSectionLite :
// This class is very simple to use. The bitmap can be set using either SetBitmap()
// (which accepts either a Device dependant or device independant bitmap, or a
// resource ID) or by using Load(), which allows an image to be loaded from disk.
// To display the bitmap simply use Draw or Stretch.
//
// eg.
//
// CDIBsection dibsection;
// dibsection.Load(_T("image.bmp"));
// dibsection.Draw(pDC, CPoint(0,0)); // pDC is of type CDC*
//
// CDIBsection dibsection;
// dibsection.SetBitmap(IDB_BITMAP);
// dibsection.Draw(pDC, CPoint(0,0)); // pDC is of type CDC*
//
// The CDIBsection API includes many methods to extract information about the
// image, as well as palette options for getting and setting the current palette.
//
// Author: Chris Maunder (cmaunder@dundas.com)
// Date : 12 April 1999
/////////////////////////////////////////////////////////////////////////////
// defines
//#define DIBSECTION_NO_DITHER // Disallow dithering via DrawDib functions
#define DIBSECTION_NO_MEMDC_REUSE // Disallow the reuse of memory DC's
//#define DIBSECTION_NO_PALETTE // Remove palette support
/*// Only provide palette support for non-CE platforms, or for CE 2.11 and above
#ifdef _WIN32_WCE
#define DIBSECTION_NO_DITHER // DrawDib not supported on CE
#if (_WIN32_WCE < 211)
#define DIBSECTION_NO_PALETTE // No palette support on early CE devices
#endif
#endif
*/
// Include headers and lib for DrawDib routines
#ifndef DIBSECTION_NO_DITHER
#include <vfw.h>
#pragma comment(lib, "vfw32")
#endif
#define DS_BITMAP_FILEMARKER ((WORD) ('M' << 8) | 'B') // is always "BM" = 0x4D42
/////////////////////////////////////////////////////////////////////////////
// BITMAPINFO wrapper
struct DIBINFO : public BITMAPINFO
{
RGBQUAD arColors[255]; // Color table info - adds an extra 255 entries to palette
operator LPBITMAPINFO() { return (LPBITMAPINFO) this; }
operator LPBITMAPINFOHEADER() { return &bmiHeader; }
RGBQUAD* ColorTable() { return bmiColors; }
};
/////////////////////////////////////////////////////////////////////////////
// LOGPALETTE wrapper
#ifndef DIBSECTION_NO_PALETTE
struct PALETTEINFO : public LOGPALETTE
{
PALETTEENTRY arPalEntries[255]; // Palette entries
PALETTEINFO()
{
palVersion = (WORD) 0x300;
palNumEntries = 0;
::memset(palPalEntry, 0, 256*sizeof(PALETTEENTRY));
}
operator LPLOGPALETTE() { return (LPLOGPALETTE) this; }
operator LPPALETTEENTRY() { return (LPPALETTEENTRY) (palPalEntry); }
};
#endif // DIBSECTION_NO_PALETTE
/////////////////////////////////////////////////////////////////////////////
// CDIBSectionLite object
class CDIBSectionLite : public CObject
{
// Construction
public:
CDIBSectionLite();
virtual ~CDIBSectionLite();
void DeleteObject();
// static helpers
public:
static int BytesPerLine(int nWidth, int nBitsPerPixel);
static int NumColorEntries(int nBitsPerPixel, int nCompression);
static RGBQUAD ms_StdColors[];
#ifndef DIBSECTION_NO_PALETTE
static BOOL UsesPalette(CDC* pDC) { return (pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE); }
static BOOL CreateHalftonePalette(CPalette& palette, int nNumColors);
#endif // DIBSECTION_NO_PALETTE
// Attributes
public:
HBITMAP GetSafeHandle() const { return (this)? m_hBitmap : NULL; }
operator HBITMAP() const { return GetSafeHandle(); }
CSize GetSize() const { return CSize(GetWidth(), GetHeight()); }
int GetHeight() const { return m_DIBinfo.bmiHeader.biHeight; }
int GetWidth() const { return m_DIBinfo.bmiHeader.biWidth; }
int GetPlanes() const { return m_DIBinfo.bmiHeader.biPlanes; }
int GetBitCount() const { return m_DIBinfo.bmiHeader.biBitCount; }
LPVOID GetDIBits() { return m_ppvBits; }
LPBITMAPINFO GetBitmapInfo() { return (BITMAPINFO*) m_DIBinfo; }
DWORD GetImageSize() const { return m_DIBinfo.bmiHeader.biSizeImage; }
LPBITMAPINFOHEADER GetBitmapInfoHeader() { return (BITMAPINFOHEADER*) m_DIBinfo; }
// Operations (Palette)
public:
LPRGBQUAD GetColorTable() { return m_DIBinfo.ColorTable(); }
BOOL SetColorTable(UINT nNumColors, RGBQUAD *pColors);
int GetColorTableSize() { return m_iColorTableSize; }
#ifndef DIBSECTION_NO_PALETTE
CPalette *GetPalette() { return &m_Palette; }
BOOL SetPalette(CPalette* pPalette);
BOOL SetLogPalette(LOGPALETTE* pLogPalette);
#endif // DIBSECTION_NO_PALETTE
// Operations (Setting the bitmap)
public:
BOOL SetBitmap(UINT nIDResource);
BOOL SetBitmap(LPCTSTR lpszResourceName);
BOOL SetBitmap(HBITMAP hBitmap
#ifndef DIBSECTION_NO_PALETTE
, CPalette* pPalette = NULL
#endif
);
BOOL SetBitmap(LPBITMAPINFO lpBitmapInfo, LPVOID lpBits);
BOOL Load(LPCTSTR lpszFileName);
BOOL Save(LPCTSTR lpszFileName);
BOOL Copy(CDIBSectionLite& Bitmap);
// Operations (Display)
public:
BOOL Draw(CDC* pDC, CPoint ptDest, BOOL bForceBackground = FALSE);
BOOL Stretch(CDC* pDC, CPoint ptDest, CSize size, BOOL bForceBackground = FALSE);
#ifndef DIBSECTION_NO_DITHER
BOOL SetDither(BOOL bDither);
BOOL GetDither();
#endif // DIBSECTION_NO_DITHER
CDC* GetMemoryDC(CDC* pDC = NULL, BOOL bSelectPalette = TRUE);
BOOL ReleaseMemoryDC(BOOL bForceRelease = FALSE);
// Overrideables
// Implementation
public:
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Implementation
protected:
void _ShowLastError();
#ifndef DIBSECTION_NO_PALETTE
BOOL CreatePalette();
BOOL FillDIBColorTable(UINT nNumColors, RGBQUAD *pRGB);
#endif // DIBSECTION_NO_PALETTE
UINT GetColorTableEntries(HDC hdc, HBITMAP hBitmap);
#ifndef DIBSECTION_NO_DITHER
HDRAWDIB GetDrawDibContext();
#endif // DIBSECTION_NO_DITHER
protected:
HBITMAP m_hBitmap; // Handle to DIBSECTION
DIBINFO m_DIBinfo; // Bitmap header & color table info
VOID *m_ppvBits; // Pointer to bitmap bits
UINT m_iColorDataType; // color data type (palette or RGB values)
UINT m_iColorTableSize; // Size of color table
CDC m_MemDC; // Memory DC for drawing on bitmap
#ifndef DIBSECTION_NO_DITHER
BOOL m_bDither; // Use DrawDib routines for dithering?
HDRAWDIB m_hDrawDib; // handle to a DrawDib DC
#endif
#ifndef DIBSECTION_NO_MEMDC_REUSE
BOOL m_bReuseMemDC; // Reeuse the memory DC? (Quicker, but not fully tested)
#endif
#ifndef DIBSECTION_NO_PALETTE
CPalette m_Palette; // Color palette
CPalette *m_pOldPalette;
#endif // DIBSECTION_NO_PALETTE
private:
HBITMAP m_hOldBitmap; // Storage for previous bitmap in Memory DC
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CDIBSECTIONLITE_H__35D9F3D4_B960_11D2_A981_2C4476000000__INCLUDED_)